Title: 3D-&&
Media: Modified 3D printer, Arduino, motors, wood, Magic-Sculpt, styrofoam, foam coat, sand, pigment, paint.
Year: 2014.
Exhibited:
Sound Design: Shelley Burgon
Programming: Chris Heintz, Joshua Morgan.
Special Thanks: James Wade, Derek Eggers, Chris Heintz, Joshua Morgan, Mike Vance, Shelley Burgon.
photo documentation: Dana Rogers (TCCA), John H. Morrow (ED), Will McKee (BCG)
3D-&& was included in "E-Waste," co-produced by the College of Arts & Sciences and the College of Fine Arts in collaboration with CELT (Center for the Enhancement of Learning & Teaching) at the University of Kentucky, and supported in part by a PSC-CUNY Award, jointly funded by The Professional Staff Congress and The City University of New York.
In 3D-&&, a fossilized 3D printer slowly produces "scarab" covers for a network of glowing USB mouses, while its motors chirp out a plaintive message in Morse Code, calling out "M-O-M-M-Y. . . D-A-D-D-Y. . ."
3D-&& crosses the archaeological and futuristic, digital and hand-crafted reproduction, and animate and inanimate agency. The printer makes "perfect" digital copies of an imperfect handmade model, capturing it's analogue imperfections. But the printer is neither faithful nor flawless in its work. A growing mound of scarab shells testifies to its unpredictable irregularities. And what is more, the promise of 3D printinginstantaneous democratic productionis undercut by the slowness that permeates the process. Far from rapid prototyping, the printer moves painstakingly slowly, gradually secreting each print.